We launched our first virtual session of "Made in the USA", our maker activity that is done as a family. #StayAtHomeDoing with American Space Madrid. We are with you! #AtHomeWithASM
With Andrea Brady as facilitator, "Made in USA" is an activity where adults and children over 6 years old have the opportunity to participate together in activities maker. Virtual sessions combine artistic practices with technology.
Use your imagination and whatever you have around the house to make a movie using stop-motion animation. It's easy! There are a number of free stop-motion apps available, including:
Aimed at: Children over 6 years of age together with at least one family member/responsible adult.
Bilingual activity (English preferred).
Hours: usually one Saturday each month from 12:30 to 14:XNUMX p.m. (one hour and a half) in the Library of the International Institute.
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Made in the USA is a maker activity that connects artistic practice with technological know-how. It seeks to build children's capacity to create projects at the intersection between two fields that are key within STEAM education, while also increasing expertise across the ASM community. |
During each session, participants carry out sensory STEAM science and art experiments and projects, facilitated by an expert maker in the field. This is a family activity where children and adults work collaboratively. The overarching goal of the activity is to provide the tools necessary for children to engage in replicable maker activities at home where they can share their skills with family members, thereby limiting “screen time” across the family unit while developing critical thinking skills through creative projects. Projects may include: sensory dough, gravity art, evaporation art, marble painting, writing with light, etc.
Andrea Brady
With a BA in Art from the University of California Berkeley and an MFA from Mills College, California, Andrea is a practicing sculptor who moved to Spain after exhibiting widely in California. In her work she recycles found objects and “trash.” She is currently focused on making "machines" that incorporate electronics and 3D-printed parts. Over the years she has conducted art workshops for children of all ages, and uses art as a vehicle for learning English in her classes for young learners. She has also taught “Go Electric” at the Institute, a class in which young students conduct experiments in electricity and magnetism.